Legacy controls for Perfect Dark on Xbox Live Arcade sign now

It has come to our attention that the upcoming Xbox Live Arcade port of the Nintendo 64 video game "Perfect Dark" will not include a "legacy" control scheme, which was the default in the original.

Many statements have been made in publicising this port that it would be faithful in many aspects to the original, e.g. most of the code is a direct port, the original audio would be reused, and the speed of the characters would remain the same. Not making at least a close approximation the original default control scheme does not conform with the spirit of these promises.

To be specific, we would like to see the scheme be as close to the following as possible:

Left analog stick - Up/Down = Move forwards/backwards, Left/Right = Turn left/right

Right analog stick - Up/Down = Look up/down, Left/Right = Strafe left/right

A - Select option/Change weapon forwards (Hold to open Quick Select menu)

B - Menu back/Reload weapon/Activate object (Hold to change weapon function)

Left trigger - Fire weapon (Combine with A to change weapon backwards)

Right bumper - Enter manual aim (Hold is default)

The analog stick settings are the most important. The button and trigger settings do not have to be conformed to, although they would be preferred.

Furthermore, although this is our most wanted scheme, it must pointed out that the original "Perfect Dark" had 8 control schemes (4 for one controller, 4 for two controllers), while it's port only has 3. A "swap sticks" option for left-handed people would also be helpful.

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Sandra MannBy:
School and EducationIn:
Petition target:
Microsoft Corporation, Rare Ltd., and 4J Studios

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