Jagged Alliance 2: Reloaded - Turn-based Combat System sign now

This is a request to the new publisher of "Jagged Alliance 2: Reloaded" bitComposer Games who revealed, that the turn-based combat-system will not exist any longer! Instead they presented a new system called "Plan&Go" which contains real-time-elements. Also there will not be a fog-of-war.
Sign the petition to convince the publisher that the players want to keep the turn-based combat system in the upcoming Remake!

Official statement from bitComposer Games:

To ensure that Jagged Alliance 2 makes a successful transition into 2011 and that the remake is as attractive as possible to players who know the Jagged Alliance series and to those who have yet to play it, we will simply make a few changes to the existing JA2 combat system. We are calling the new combat system the Plan & Go system. It is based more on real time, and represents a departure from the original combat system in Jagged Alliance 2. We would like to outline the significant changes below, and hope that you, the official JA2 community, will be as excited as we are about them.

Basically, the overall strategy in the combat system remains the same! The player has to identify strategically advantageous positions on the map to minimize losses to his own side as far as possible.

In the Plan & Go system we have omitted the Fog of War, which covered most of the map in JA2. Enemies positioned outside buildings are permanently visible, which enables the player to establish a strategy from the outset without having to constantly save and load. In addition, the world looks much more animated and lively as the hostile forces patrol in the meticulously detailed 3D backdrops.

The Plan & Go system removes the turn-based structure. If the player wants to react to an incident, he can pause the game at any time or allow the game to pause automatically by carrying out a particular activity (e.g. if a mercenary has run out of ammunition).

The real-time elements in the Plan & Go system also add new and exciting features such as Timing for example. As the enemies are patrolling all over the map, the player must time his movements very precisely to defend himself against his enemies. Here, the need to quicksave/quick load is greatly reduced, as the risks and challenges are more easily identified and the effect of the risk is reduced to a much shorter time (e.g. a character is sighted before he has reached his target, so the shooting starts earlier than anticipated).

The Plan & Go system also enables players to specify the conditions under which his units can attack independently; they can therefore open fire when enemies enter their range of vision. This offers players the same tactical depth in terms of decision-making, and also intensifies the combat experience, because more experienced players have to pause much less frequently and, for the most part, can let the game progress in real time. In particular, this speeds up battles with large numbers of fighters and which seemed like they would never end in the original game!

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Latest Signatures

  • 31 December 2015800. Tony Randolph
    WTF!? Why fix cs, if it is not defective?
  • 29 December 2015799. Dan Watson
    It really isn't Ja2 without turn based.
  • 25 December 2015798. Dmitriy Sanders
    I support this petition
  • 23 December 2015797. Fedia Pacheco
    I support this petition
  • 21 December 2015796. Magnus H
    JA 2 is not real time/paused, it IS turn based. Not to mention that to remove fog of war (IE, see the enemies) must not be done.
  • 21 December 2015795. Wilko Vanders
    Go turn-based!
  • 08 December 2015794. Claus J
    JA is a turn based game, it is the whole concept of the game !! remove turn based combat and you destroy all that is Jagged Alliance
  • 02 December 2015793. Jango Flynn
  • 30 November 2015792. Andreas R
    I support this petition
  • 28 November 2015791. Robert S
    I support this petition
  • 28 November 2015790. Mikhail Anthony
    I support this petition
  • 19 November 2015789. Dave Finley
  • 16 November 2015788. Hoss C
    I support this petition
  • 11 November 2015787. Bruno P
    I support this petition
  • 05 November 2015786. Jrg F
    I hope it will help
  • 05 November 2015785. Davide C
    TURN BASED!!!!!!!!!
  • 04 November 2015784. Justin Conrad
    This needs to be turn based!!!
  • 02 November 2015783. Jake K
    Turn-Based JA - forever!
  • 31 October 2015782. Em Z
    I support this petition
  • 30 October 2015781. Hugo Chapman
    I support this petition
  • 26 October 2015780. Artem Ritter
    I support this petition
  • 24 October 2015779. Grant S
    Don't change one of the best games of all time. Give it a face lift and give us 1.12 and 1.13 options. Release and reward the faithful following!
  • 24 October 2015778. Daniel B
    I would definitely buy a turn based JA2R. I would definitely not buy what you're proposing.
  • 22 October 2015777. Benjamin L
    I support this petition
  • 22 October 2015776. Gregor S
    I support this petition
  • 21 October 2015775. Ja D
  • 21 October 2015774. Delhoume E
    I support this petition

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Inez MossBy:
Transport and infrastructureIn:
Petition target:
bitComposer Games


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