Anti-"Weapons Market" sign now

Signing this petition implies that you are AGAINST Valve incorporating it's 'Weapon Market' into Counter-Strike: Source

"Most of the weapons and equipment in Counter-Strike have had the same prices since the day the game was first released. These prices greatly affect the overall balance of the game. We at Valve know we're not alone in thinking that some of the prices in the game have never been exactly what they should be. (Uh, night-vision?) But rather than tweaking the values ourselves, we thought we'd rather let you decide. Coming soon in Counter-Strike: Source is a new system that sets the prices of what you can buy based on, well, what people are buying." -Valve / Steam

"So how exactly will this work? Every week, servers worldwide will upload a file to Steam telling the system how much money people spent on weapons in game. If out of every $100 dollars, $10 went on the AK then the AK's price would rise by 10\%. Alternatively if less money is spent on other weapons, like the shotgun, that will fall in price. The ultimate aim is to bring more variety to the game, those of you who don't like using the MAC 10 will now be forced to use it because other weapons will end up being priced out of the market.

Unfortunately for Valve this idea is possibly their most flawed and I think it will make the game awful in so many ways. Imagine this scenario: at the moment many CS:S players don't use the AWP (that's the most powerful sniper in the game for those unfamiliar with CS:S). This is due to many servers banning it and many players describing it as a 'n00b cannon'. However, because less people buy the AWP the price will ultimately drop. At some stage the price will get so low that on any server not banning the weapon, everybody will be using it. Well, they will for that one week anyway. After that week where everyone buys it all of the time the price will sky rocket again, so nobody will use it. Apart from making it difficult to practice with the weapon this will make the game feel inconsistent, like the boundaries are always moving.

Another obvious problem is for those servers which allow for $16,000 start money. Obviously, the results this server would throw up would be a little bit skewed. Other problems include competitive gameplay - how can you devise tactics for a level when one week you'll be able to afford the weapons and the next week you won't? Imagine if, in a football match, one week you fouled someone inside the box it was a penalty but the next week, if you fouled someone one yard outside the box it was also a penalty. Competitive gameplay, the thing that made CS 1.6 so popular, won't appreciate the changing goalposts that this new dynamic money system will impose.

In many ways this update could actually be the end of CS:S and my prediction is that Valve will either change this system so that the economic changes are restricted to only minor changes or will discard it completely. In many ways it appears like Valve is trying to mimic an online world by creating this dynamic economy. In truth, CS:S will struggle even more once this comes into play." -Ryan Garside

http://www.steampowered.com/stats/csmarket/algorithm.html


Signing this petition implies that you are AGAINST Valve incorporating it's 'Weapon Market' into Counter-Strike: Source

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Francis GardnerBy:
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Valve / Steam

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